2021 was awesome!
Due to the global shutdowns as a result of the pandemic, roughly a third of all FRC teams have been forced to sit this season out in order to prioritize the safety of team members and mentors. We on Team 7480 feel very fortunate to be able to compete in the FRC 2021 season, Infinite Recharge (same theme as 2020). While this year's challenge looks very different from any other, we have had loads of fun doing what we can.
This year's season is comprised of three different challenges which teams may compete in all or some of:
Infinite Recharge Robot Skills Competition
Teams may compete in up to three of the five specific robot tasks, all of which are focused on portions of the 2020 Infinite Recharge robot game: shooter accuracy and speed, power cell location and intake, and autonomous and tele-operated driving accuracy. Teams submit videos of their robots completing these missions, and compete for the first time directly against teams from all over the world.
Game Design Challenge
This all-new FRC program has teams competing globally and exercising their imaginations to invent their own FRC robot games, potentially to be used by FIRST in future years. Submissions include a brief game manual describing the game rules, diagrams and/or 3D models of the field and field elements, and even game animations that show potential robot movements and strategies.
Innovation Challenge
Students work with their teams to solve real-world problems through STEM innovation. They are tasked with determining and examining an existing problem, designing a specific solution, building a business model, and pitching their submission to the FIRST judges. These submissions are once again judged against those of various teams from around the world.
Click here for FIRST's full official game manual.
Due to the global shutdowns as a result of the pandemic, roughly a third of all FRC teams have been forced to sit this season out in order to prioritize the safety of team members and mentors. We on Team 7480 feel very fortunate to be able to compete in the FRC 2021 season, Infinite Recharge (same theme as 2020). While this year's challenge looks very different from any other, we have had loads of fun doing what we can.
This year's season is comprised of three different challenges which teams may compete in all or some of:
Infinite Recharge Robot Skills Competition
Teams may compete in up to three of the five specific robot tasks, all of which are focused on portions of the 2020 Infinite Recharge robot game: shooter accuracy and speed, power cell location and intake, and autonomous and tele-operated driving accuracy. Teams submit videos of their robots completing these missions, and compete for the first time directly against teams from all over the world.
Game Design Challenge
This all-new FRC program has teams competing globally and exercising their imaginations to invent their own FRC robot games, potentially to be used by FIRST in future years. Submissions include a brief game manual describing the game rules, diagrams and/or 3D models of the field and field elements, and even game animations that show potential robot movements and strategies.
Innovation Challenge
Students work with their teams to solve real-world problems through STEM innovation. They are tasked with determining and examining an existing problem, designing a specific solution, building a business model, and pitching their submission to the FIRST judges. These submissions are once again judged against those of various teams from around the world.
Click here for FIRST's full official game manual.
Our Submissions
Skills Competition - Cosmo
Introducing our latest robot: Cosmo!
This year we are participating in the Interstellar Accuracy Challenge, the Power Port Challenge, and the Hyperdrive Challenge. We were very pleased with the accuracy of our shooter from our 2020 robot, so we decided to focus on challenges that would allow us to show off this success. After designing and testing a new swerve drivetrain, our drivers were feeling confident in the robot's ability to navigate the field quickly and precisely, so the Hyperdrive Challenge was an excellent way to illustrate these skills.
Introducing our latest robot: Cosmo!
This year we are participating in the Interstellar Accuracy Challenge, the Power Port Challenge, and the Hyperdrive Challenge. We were very pleased with the accuracy of our shooter from our 2020 robot, so we decided to focus on challenges that would allow us to show off this success. After designing and testing a new swerve drivetrain, our drivers were feeling confident in the robot's ability to navigate the field quickly and precisely, so the Hyperdrive Challenge was an excellent way to illustrate these skills.
Game Design - Project ReGrowth
Our Game Design team had a really fun time imagining the Mavericks' submission:
Our Game Design team had a really fun time imagining the Mavericks' submission:
The Earth has been plagued by years of deforestation and neglect. Project Regrowth commissions special robots to reforest and revitalize the Earth’s ecosystem, keeping the Earth habitable for generations to come. Time is quickly running out for robots to rebuild the forest. The goal of the game is to collect seeds/saplings and transport them to the central clearing containing nutrients for the saplings to grow. In the end, a flood rushes through the environment, providing much needed water for the saplings to grow. This game incorporates not only regulation FRC robots, but also optional mini-bots to be made from FTC or FLL Challenge robot parts.
Innovation Challenge - AquaCue
Our Innovation Challenge team decided to conquer the issue of inaccessibility to reliable and independent aids for visually impaired swimmers. Using indoor UltraWideBand technology and a waterproof bone-conducting earpiece, they have designed, programmed, and constructed a compact, efficient navigation system for swimmers. A series of three or more beacons (about 2x2x1in) are fixed around the perimeter of the pool, and a final beacon is placed under the swim cap. The programming causes an auditory warning to be issued to the swimmer when they approach the wall of the pool, or veer too close to a lane rope.
Our Innovation Challenge team decided to conquer the issue of inaccessibility to reliable and independent aids for visually impaired swimmers. Using indoor UltraWideBand technology and a waterproof bone-conducting earpiece, they have designed, programmed, and constructed a compact, efficient navigation system for swimmers. A series of three or more beacons (about 2x2x1in) are fixed around the perimeter of the pool, and a final beacon is placed under the swim cap. The programming causes an auditory warning to be issued to the swimmer when they approach the wall of the pool, or veer too close to a lane rope.